

The latter pair walk you through a PSG training session, where you’re taught how to use FIFA 22’s main new mechanics: timed runs, icon switching and knock-ons. Right from the get-go, you’re dropped into a bizarre opening sequence that sees you build a character – an avatar you’ll be able to use in various modes throughout the game – who then spends the day in Paris meeting the likes of David Beckham, Eric Cantona, Anthony Joshua, Lewis Hamilton, Thierry Henry and cover star Kylian Mbappé.

FIFA 22 doesn’t waste time letting you know about them, either. Less is moreĪs for the game’s other major gameplay additions, it’s a mixed bag. Sure, the degree of fidelity isn’t consistent across every player in the game, but there’s enough regular eye candy to justify FIFA 22’s next-gen price hike. Much has been made of the game’s hair graphics – which are, admittedly, even more impressive than last year – but less has been said about its equally realistic sweat effects and shiny bald heads.

On a purely aesthetic level, FIFA 22 is also the prettiest installment so far. Gameplay also seems more physical, with fewer fouls given and greater opportunity for free-flowing, end-to-end matches. There’s still nothing better than putting a defender on their backside with a fleet-footed winger and, this year, center-halves hit the deck with pleasing force – the bad ones, anyway. There’s a real weight to players and the ball, which makes passing and, in particular, dribbling a more rewarding experience.

FIFA 22 is a much slower game, everything feels heavier this time around, but in a good way. As such, HyperMotion has a big impact on gameplay, too.
